Returns the path to the application's resource directory.
To resolve a resource path, see resolveResource.
Platform-specific
Although we provide the exact path where this function resolves to,
this is not a contract and things might change in the future
Windows: Resolves to the directory that contains the main executable.
Linux: When running in an AppImage, the APPDIR variable will be set to
the mounted location of the app, and the resource dir will be ${APPDIR}/usr/lib/${exe_name}.
If not running in an AppImage, the path is /usr/lib/${exe_name}.
When running the app from src-tauri/target/(debug|release)/, the path is ${exe_dir}/../lib/${exe_name}.
macOS: Resolves to ${exe_dir}/../Resources (inside .app).
iOS: Resolves to ${exe_dir}/assets.
Android: Currently the resources are stored in the APK as assets so it's not a normal file system path,
we return a special URI prefix asset://localhost/ here that can be used with the file system plugin,
Returns the path to the application's resource directory. To resolve a resource path, see
resolveResource.Platform-specific
Although we provide the exact path where this function resolves to, this is not a contract and things might change in the future
APPDIRvariable will be set to the mounted location of the app, and the resource dir will be${APPDIR}/usr/lib/${exe_name}. If not running in an AppImage, the path is/usr/lib/${exe_name}. When running the app fromsrc-tauri/target/(debug|release)/, the path is${exe_dir}/../lib/${exe_name}.${exe_dir}/../Resources(inside .app).${exe_dir}/assets.asset://localhost/here that can be used with the file system plugin,